Vision First Studio  ·  visionOS since 2023

Spatial computingUnleashed

We build apps for Apple Vision Pro, leveraging the power of visionOS to create unparalleled mixed reality experiences — native, hand-tracked, and anchored to the room you are standing in.

7 shipped apps #1 piano app on visionOS Apple platforms since 2016 Cited in Apple's M5 Vision Pro release
Spatial Viewer
1-bit raster World-locked 60 fps
Drag to orbit
Control Panel
3 controls 48 views 260 × 195
Telemetry
4 channels 90 Hz live
Anchors14
Yaw0.00°
Pitch0.00°
Hands2 tracked

Shipped

Seven volumes on the App Store, and a few still under NDA.

Every one of these runs natively on visionOS — no wrappers, no ported iPad views. Open a window to read the case.

Selected Work
7 items 5 published · 2 solutions ARKit · RealityKit · Metal

Services

What do you need help with?

We are a team of visionaries, designers and developers creating groundbreaking experiences for Apple Vision Pro. By blending cutting-edge technology with bold creativity, we craft immersive, scalable solutions that redefine interaction and elevate brands in the mixed-reality space.

Services
5 services 4 capabilities Select one
Capabilities
4 disciplines Everything above is built from these In house

How we work

From the first sketch to App Store review.

One studio holds the design and the engineering, so the spatial idea never gets flattened on the way to the headset.

How a build runs
Sequence
1

Spatial discovery

We map the real environment the app has to live in — the workshop, the showroom, the living room — and decide what deserves to be volumetric at all.

1–2 weeks
2

Volumetric prototype

A rough build on-device in week one. Spatial design cannot be judged on a flat screen; everything gets tested inside the headset.

2–4 weeks
3

Native build

Swift, RealityKit and ARKit against a fixed frame budget, with design and engineering sitting in the same file.

6–14 weeks
4

Review & launch

App Store submission, store assets shot in-headset, and the post-launch pass on comfort and retention.

2 weeks
Engagements

Pick the shape that fits. Most projects start with the second one.

Select

The studio

Two people, one headset, no hand-offs.

Small on purpose. The person designing the interaction is sitting next to the person shipping it.

Brian Corrieri
Brian Corrieri

Brian Corrieri

Founder · Engineering

Building on Apple platforms since 2016 and shipping AR since 2020 — including FairTrip, a travel app with a real audience behind it. Started on Vision Pro the week it was announced.

Apple platforms · 2016 AR · 2020 visionOS · 2023
Erwan Guillou
Erwan Guillou

Erwan Guillou

Designer · Spatial UX

Digital product designer since 2019 and one of the first designers working in visionOS. Designs spatial experiences that follow Apple's guidelines closely enough to feel like they shipped with the OS.

Product design · 2019 visionOS · 2023 Paris

Start here

Describe the space you want to build in.

Tell us what should happen in the room. We will tell you honestly whether it belongs on Vision Pro — and what it takes to get there.

New Project

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Send brief

Or write straight to hello@visionfirst.studio visionfirst.studio